Posted on Feb 23, 2008 - 2:11pm by Eric Cumberworth in News, Politics, Video Games
The U.S. intelligence community is developing software to detect violent extremists in the World of Warcrfaft and other massively multiplayer online games. According to a data-mining report from the Director of National Intelligence, this project, known as the Reynard project, will begin with profiling online gaming behavior. The ultimate goal of the Reynard project is “automatically detecting suspicious behavior and actions in the virtual world.”
The cultural and behavioral norms of virtual worlds and gaming are
generally unstudied. Therefore, Reynard will seek to identify the
emerging social, behavioral and cultural norms in virtual worlds and
gaming environments. The project would then apply the lessons learned
to determine the feasibility of automatically detecting suspicious
behavior and actions in the virtual world.
The report is publicly available, as mandated by Congress. Read the full report in .pdf format.
It’s interesting that Reynard the Fox is a trickster in folklore and literature.
2 Responses
World of Warcraft Gold Guide
June 3rd, 2008 at 1:11 am
1Oh no! I thought I was safe.
Now my secret Identity of a gamer will be revealed by the government.
I wonder why they want to conduct studies on gamers though. Even though it’s research available they never tapped into - what would be the benefit?
Inferno
July 10th, 2008 at 1:27 pm
2The government is always starting useless money wasting projects. I guess this is there next one. I mean seriously. I doubt that terrorists are playing world of war craft in there spare time.
RSS feed for comments on this post · TrackBack URI
Leave a reply
RSS
Categories
Most Popular:
Recent Posts
This page generated with 27 queries, in 0.285 seconds.